using UnityEngine;

public class LogicSimpleRopes : MonoBehaviour
{
	private void OnGUI()
	{
		LogicGlobal.GlobalGUI();
		GUILayout.Label("Simple persistent rope test (procedural rope and linkedobjects rope)");
		GUILayout.Label("Move the mouse while holding down the left button to move the camera");
		GUILayout.Label("Use the spacebar to shoot balls and aim for the ropes to test the physics");
	}
}
